使用测试优先方法开发用户界面[2]

发表于:2010-03-30来源:作者:点击数: 标签:开发用户界面
使用测试优先方法 开发 用户界面[2] 软件测试 class AFX_EXT_CLASS MovieListWindow : public CDialog { public: MovieListWindow(CWnd* pParent = NULL); // standard constructor CListBox* GetMovieListBox(){return m_MovieListBox;}; CEdit* GetMovieFi

  使用测试优先方法开发用户界面[2]  软件测试

  class AFX_EXT_CLASS MovieListWindow : public CDialog

  {

  public:

  MovieListWindow(CWnd* pParent = NULL); // standard constructor

  CListBox* GetMovieListBox(){return &m_MovieListBox;};

  CEdit* GetMovieField(){return &m_MovieField;};

  CButton* GetAddButton(){return &m_AddBtn;};

  CButton* GetDeleteButton(){return &m_DeleteBtn;};

  void Init();

  // Dialog Data

  //{{AFX_DATA(MovieListWindow)

  enum { IDD = IDD_MOVIELISTDLG };

  CButton m_AddBtn;

  CButton m_DeleteBtn;

  CEdit m_MovieField;

  CListBox m_MovieListBox;

  //}}AFX_DATA

  // Overrides

  // ClassWizard generated virtual function overrides

  //{{AFX_VIRTUAL(MovieListWindow)

  protected:

  virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support

  //}}AFX_VIRTUAL

  // Implementation

  protected:

  // Generated message map functions

  //{{AFX_MSG(MovieListWindow)

  //}}AFX_MSG

  DECLARE_MESSAGE_MAP()

  };

原文转自:http://www.ltesting.net